slowely make it night
#2

SetPlayerTime for each player, but make sure to properly sync it. If a player dies or respawns his time is forwarded 6 hours, just like in single player.
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slowely make it night - by lewismichaelbbc - 14.06.2012, 17:46
Re: slowely make it night - by Vince - 14.06.2012, 17:50

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