14.06.2012, 16:23
Try this:
pawn Code:
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(Player[playerid][Seatbelt] = 1)
{
playerseat = GetPlayerVehicleSeat(playerid);
PutPlayerInVehicle(playerid, playercar, playerseat);
SendClientMessage(playerid, NICESKY, "Unbuckle first!);
}
return 1;
}