14.06.2012, 12:31
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new killername[24],playername[24];
GetPlayerName(playerid,playername,24);//get player's name
GetPlayerName(killerid,killername,24);//get killer's name
SendDeathMessage(killerid, playerid, reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
new weapname[50]; //brought it before the getplayer
new string[128]; //defined a string
GetWeaponName(GetPlayerWeapon(killerid),weapname, sizeof(weapname));
format(string,128,"%s(%d) has killed %s(%d) with a %s.",killername,killerid,playername,playerid,weapname);
SendClientMessageToAll(0x800000AA, string);
return 1;
}