13.06.2012, 13:25
Oke, I made this:
But how to do that with the vehicle seat?
pawn Code:
new GetPlayerLastVehicleID[MAX_PLAYERS];
pawn Code:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
GetPlayerLastVehicleID[playerid] = vehicleid;
return 1;
}