Random fires.
#3

You would store all the fires' positions in an array, then use a repeating timer to select those floats at random and using the fire object id, you can make server-sided fires!
Reply


Messages In This Thread
Random fires. - by iGetty - 13.06.2012, 01:39
Re: Random fires. - by Yuryfury - 13.06.2012, 02:38
Re: Random fires. - by ReneG - 13.06.2012, 02:51
Re: Random fires. - by Yuryfury - 13.06.2012, 02:55
Re: Random fires. - by SuperViper - 13.06.2012, 02:58

Forum Jump:


Users browsing this thread: 4 Guest(s)