[19:58:45] Warning: PlayerDialogResponse PlayerId: 28 dialog ID doesn't match last sent dialog ID, what it means?
#4

It shouldn't.

Also, dialog ids are cross-server. This means if you define DIALOG1 as "1" in a filterscript, you can't define CARDIALOG as "1" in the gamemode because the two dialogs would interfere with each other.
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