13.06.2012, 02:35
It shouldn't.
Also, dialog ids are cross-server. This means if you define DIALOG1 as "1" in a filterscript, you can't define CARDIALOG as "1" in the gamemode because the two dialogs would interfere with each other.
Also, dialog ids are cross-server. This means if you define DIALOG1 as "1" in a filterscript, you can't define CARDIALOG as "1" in the gamemode because the two dialogs would interfere with each other.