Pickups.
#1

I have a problem with my pickups.

The house pickups show perfectly, but when it comes to business pickups, they don't work at all.

Can anyone help me please? Code is below.

pawn Код:
public PickupMessages(playerid)
{
    new string[512];
    for(new h = 1; h < MAX_HOUSES; h++)
    {
        if(IsPlayerInAnyVehicle(playerid)) return 1;
        if(IsPlayerInRangeOfPoint(playerid, 2.0, Houses[h][HouseExteriorX], Houses[h][HouseExteriorY], Houses[h][HouseExteriorZ]))
        {
            if(GetPlayerVirtualWorld(playerid) == 0)
            {
                if(strmatch(Houses[h][HouseOwner], "Nobody"))
                {
                    if(Player[playerid][AdminLevel] == 10)
                    {
                        format(string, sizeof(string), "~w~House %d~n~~b~%s~n~~w~Use ~b~/buyhouse~w~ to~n~buy this house~n~for ~g~$%d.", h, Houses[h][HouseName], Houses[h][HousePrice]);
                    }
                    else
                    {
                        format(string, sizeof(string), "~b~%s~n~~w~Use ~b~/buyhouse~w~ to~n~buy this house~n~for ~g~$%d.", Houses[h][HouseName], Houses[h][HousePrice]);
                    }
                }
                else
                {
                    if(Player[playerid][AdminLevel] == 10)
                    {
                        format(string, sizeof(string), "~w~House %d~n~~b~%s~n~~w~Owner:~g~ %s", h, Houses[h][HouseName], Houses[h][HouseOwner]);
                    }
                    else
                    {
                        format(string, sizeof(string), "~b~%s~n~~w~Owner:~g~ %s", Houses[h][HouseName], Houses[h][HouseOwner]);
                    }
                }
            }
        }
    }
    for(new b = 1; b < MAX_BUSINESS; b++)
    {
        if(IsPlayerInAnyVehicle(playerid)) return 1;
        if(IsPlayerInRangeOfPoint(playerid, 2.0, Business[b][BusinessExteriorX], Business[b][BusinessExteriorY], Business[b][BusinessExteriorZ]))
        {
            if(GetPlayerVirtualWorld(playerid) == 0)
            {
                if(Player[playerid][AdminLevel] == 10)
                {
                    format(string, sizeof(string), "~w~Business %d~n~~b~%s~n~~w~~n~Owner:~g~ %s~n~~w~Enter Fee: ~g~$%d~n~~w~~n~Type /enter to go inside", b, Business[b][BusinessName], Business[b][BusinessOwner], Business[b][BusinessEnterFee]);
                }
                else
                {
                    format(string, sizeof(string), "~w~Business~n~~b~%s~n~~w~~n~Owner:~g~ %s~n~~w~Enter Fee: ~g~$%d~n~~w~~n~Type /enter to go inside", Business[b][BusinessName], Business[b][BusinessOwner], Business[b][BusinessEnterFee]);
                }
            }
        }
    }
    GameTextForPlayer(playerid, string, 3000, 5);
    return 1;
}
Thanks!
Reply


Messages In This Thread
Pickups. - by iGetty - 12.06.2012, 17:13
Re: Pickups. - by iggy1 - 12.06.2012, 17:19
Re: Pickups. - by iGetty - 12.06.2012, 17:19
Re: Pickups. - by iGetty - 12.06.2012, 17:34
Re: Pickups. - by iggy1 - 12.06.2012, 17:36
Re: Pickups. - by iGetty - 12.06.2012, 17:39
Re: Pickups. - by WillyP - 12.06.2012, 17:41
Re: Pickups. - by iggy1 - 12.06.2012, 17:46
Re: Pickups. - by iGetty - 12.06.2012, 17:48
Re: Pickups. - by iggy1 - 12.06.2012, 17:50

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