[Map] Pershing Square Paradise
#1

Hello Guys,

This is my first mapping in a while. I map for a server I play at, and I got permission to release this here. It's just a beautiful site, you don't have to use it but I would appreciate if I could get a reputation for my work.

Screenshots:












pawn Code:
CreateDynamicObject(736,1545.40002441,-1651.40002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (1)
    CreateDynamicObject(736,1543.00000000,-1651.69921875,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (2)
    CreateDynamicObject(736,1544.19921875,-1651.39941406,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (3)
    CreateDynamicObject(736,1547.80004883,-1651.19995117,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (4)
    CreateDynamicObject(736,1546.50000000,-1651.29980469,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (5)
    CreateDynamicObject(736,1550.50000000,-1651.09997559,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (6)
    CreateDynamicObject(736,1549.09960938,-1651.29980469,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (7)
    CreateDynamicObject(736,1553.59997559,-1650.50000000,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (8)
    CreateDynamicObject(736,1552.00000000,-1650.69921875,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (9)
    CreateDynamicObject(736,1553.50000000,-1652.00000000,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (10)
    CreateDynamicObject(736,1553.80004883,-1653.40002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (11)
    CreateDynamicObject(736,1553.59997559,-1655.09997559,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (12)
    CreateDynamicObject(736,1553.50000000,-1656.69995117,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (13)
    CreateDynamicObject(736,1553.50000000,-1658.30004883,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (14)
    CreateDynamicObject(736,1552.59997559,-1659.50000000,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (15)
    CreateDynamicObject(736,1552.80004883,-1663.00000000,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (16)
    CreateDynamicObject(736,1552.50000000,-1661.40002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (17)
    CreateDynamicObject(736,1553.59997559,-1663.69995117,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (18)
    CreateDynamicObject(736,1553.50000000,-1664.90002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (19)
    CreateDynamicObject(736,1553.59997559,-1666.09997559,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (20)
    CreateDynamicObject(736,1553.30004883,-1667.40002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (21)
    CreateDynamicObject(736,1553.50000000,-1671.59997559,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (22)
    CreateDynamicObject(736,1553.19995117,-1668.40002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (23)
    CreateDynamicObject(736,1553.40002441,-1679.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (24)
    CreateDynamicObject(736,1553.59997559,-1683.09997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (25)
    CreateDynamicObject(736,1553.69995117,-1684.09997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (26)
    CreateDynamicObject(736,1553.80004883,-1685.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (27)
    CreateDynamicObject(736,1554.00000000,-1686.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (28)
    CreateDynamicObject(736,1554.00000000,-1687.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (29)
    CreateDynamicObject(736,1554.00000000,-1688.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (30)
    CreateDynamicObject(736,1553.00000000,-1688.69995117,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (31)
    CreateDynamicObject(736,1553.00000000,-1689.69995117,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (32)
    CreateDynamicObject(736,1553.00000000,-1690.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (33)
    CreateDynamicObject(736,1553.09997559,-1691.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (34)
    CreateDynamicObject(736,1553.19995117,-1693.09997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (35)
    CreateDynamicObject(736,1553.30004883,-1694.30004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (36)
    CreateDynamicObject(736,1553.40002441,-1695.40002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (37)
    CreateDynamicObject(736,1553.50000000,-1696.59997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (38)
    CreateDynamicObject(736,1553.50000000,-1697.59997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (39)
    CreateDynamicObject(736,1553.69995117,-1698.59997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (40)
    CreateDynamicObject(736,1553.80004883,-1699.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (41)
    CreateDynamicObject(736,1553.80004883,-1700.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (42)
    CreateDynamicObject(736,1552.80004883,-1700.90002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (43)
    CreateDynamicObject(736,1552.00000000,-1700.90002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (44)
    CreateDynamicObject(736,1551.30004883,-1700.90002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (45)
    CreateDynamicObject(736,1550.50000000,-1700.90002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (46)
    CreateDynamicObject(736,1549.59997559,-1700.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (47)
    CreateDynamicObject(736,1549.00000000,-1700.90002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (48)
    CreateDynamicObject(736,1548.09997559,-1701.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (49)
    CreateDynamicObject(736,1547.19995117,-1701.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (50)
    CreateDynamicObject(736,1546.30004883,-1701.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (51)
    CreateDynamicObject(736,1545.30004883,-1700.80004883,24.20000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (52)
    CreateDynamicObject(5627,1529.30004883,-1648.40002441,17.60000038,0.00000000,0.00000000,0.00000000); //object(lasbrid1sjm_lae) (1)
    CreateDynamicObject(970,1536.59997559,-1681.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
    CreateDynamicObject(970,1538.69995117,-1679.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
    CreateDynamicObject(970,1538.69995117,-1675.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (5)
    CreateDynamicObject(970,1538.69995117,-1671.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (6)
    CreateDynamicObject(970,1538.69995117,-1667.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (7)
    CreateDynamicObject(970,1538.69995117,-1663.30004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (8)
    CreateDynamicObject(970,1536.69995117,-1661.40002441,13.10000038,0.00000000,0.00000000,184.00000000); //object(fencesmallb) (9)
    CreateDynamicObject(1215,1534.69995117,-1661.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
    CreateDynamicObject(1215,1538.50000000,-1661.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
    CreateDynamicObject(1215,1538.50000000,-1669.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateDynamicObject(1215,1538.50000000,-1665.39941406,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
    CreateDynamicObject(1215,1538.59997559,-1673.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
    CreateDynamicObject(1215,1538.59997559,-1677.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
    CreateDynamicObject(1215,1538.59997559,-1681.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
    CreateDynamicObject(1215,1534.59997559,-1681.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
    CreateDynamicObject(712,1535.69995117,-1715.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (1)
    CreateDynamicObject(712,1523.50000000,-1715.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (2)
    CreateDynamicObject(712,1536.00000000,-1706.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (3)
    CreateDynamicObject(712,1535.80004883,-1703.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (4)
    CreateDynamicObject(712,1535.90002441,-1699.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (5)
    CreateDynamicObject(712,1536.00000000,-1696.50000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (6)
    CreateDynamicObject(712,1536.09997559,-1693.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (7)
    CreateDynamicObject(712,1536.09997559,-1687.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (9)
    CreateDynamicObject(712,1536.00000000,-1683.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (11)
    CreateDynamicObject(712,1535.80004883,-1660.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (12)
    CreateDynamicObject(712,1536.00000000,-1637.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (13)
    CreateDynamicObject(712,1536.19995117,-1619.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (14)
    CreateDynamicObject(712,1536.00000000,-1616.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (15)
    CreateDynamicObject(712,1536.19995117,-1614.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (16)
    CreateDynamicObject(712,1536.09997559,-1611.80004883,22.10000038,0.00000000,0.00000000,54.00000000); //object(vgs_palm03) (17)
    CreateDynamicObject(712,1536.00000000,-1609.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (18)
    CreateDynamicObject(712,1523.90002441,-1608.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (19)
    CreateDynamicObject(712,1523.59960938,-1603.19921875,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (21)
    CreateDynamicObject(712,1524.00000000,-1613.09997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (22)
    CreateDynamicObject(712,1523.90002441,-1615.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (23)
    CreateDynamicObject(712,1523.90002441,-1618.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (24)
    CreateDynamicObject(712,1523.80004883,-1620.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (25)
    CreateDynamicObject(712,1523.90002441,-1624.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (26)
    CreateDynamicObject(712,1523.80004883,-1626.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (27)
    CreateDynamicObject(712,1523.69995117,-1629.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (28)
    CreateDynamicObject(712,1523.50000000,-1632.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (29)
    CreateDynamicObject(712,1523.19995117,-1635.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (30)
    CreateDynamicObject(712,1523.69995117,-1663.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (31)
    CreateDynamicObject(712,1523.69995117,-1661.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (32)
    CreateDynamicObject(712,1523.50000000,-1666.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (33)
    CreateDynamicObject(712,1523.59997559,-1670.09997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (34)
    CreateDynamicObject(712,1523.59997559,-1672.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (35)
    CreateDynamicObject(712,1523.69995117,-1675.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (36)
    CreateDynamicObject(712,1523.80004883,-1678.50000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (37)
    CreateDynamicObject(712,1523.80004883,-1681.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (38)
    CreateDynamicObject(712,1523.90002441,-1684.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (39)
    CreateDynamicObject(712,1523.69995117,-1686.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (40)
    CreateDynamicObject(712,1523.69995117,-1690.09997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (41)
    CreateDynamicObject(712,1523.69995117,-1692.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (42)
    CreateDynamicObject(712,1523.69995117,-1695.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (43)
    CreateDynamicObject(712,1523.69995117,-1698.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (44)
    CreateDynamicObject(712,1523.80004883,-1700.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (45)
    CreateDynamicObject(712,1523.80004883,-1703.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (46)
    CreateDynamicObject(712,1523.69995117,-1707.09997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (47)
    CreateDynamicObject(712,1523.59997559,-1709.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (48)
    CreateDynamicObject(712,1523.80004883,-1712.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (49)
    CreateDynamicObject(712,1523.40002441,-1720.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (50)
    CreateDynamicObject(712,1523.50000000,-1718.09997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (51)
    CreateDynamicObject(712,1535.90002441,-1719.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (52)
    CreateDynamicObject(712,1535.69921875,-1722.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(984,1529.50000000,-1715.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
    CreateDynamicObject(984,1529.50000000,-1715.79980469,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1529.50000000,-1703.00000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
    CreateDynamicObject(984,1529.50000000,-1690.19995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (4)
    CreateDynamicObject(984,1529.50000000,-1677.40002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (5)
    CreateDynamicObject(984,1529.50000000,-1664.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6)
    CreateDynamicObject(984,1529.50000000,-1651.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (7)
    CreateDynamicObject(984,1529.50000000,-1638.90002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (8)
    CreateDynamicObject(984,1529.50000000,-1626.09997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (9)
    CreateDynamicObject(984,1529.50000000,-1613.30004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (10)
    CreateDynamicObject(983,1529.40002441,-1605.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
    CreateDynamicObject(984,1537.19995117,-1642.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (11)
    CreateDynamicObject(712,1536.09960938,-1604.39941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (54)
    CreateDynamicObject(984,1537.39941406,-1610.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (12)
    CreateDynamicObject(984,1537.30004883,-1688.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (13)
    CreateDynamicObject(984,1537.29980469,-1688.39941406,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (14)
    CreateDynamicObject(712,1536.09960938,-1690.19921875,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (55)
    CreateDynamicObject(712,1536.09960938,-1685.29980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (56)
    CreateDynamicObject(984,1537.30004883,-1717.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (15)
    CreateDynamicObject(984,1537.29980469,-1701.19921875,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (16)
    CreateDynamicObject(712,1535.79980469,-1709.39941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (57)
    CreateDynamicObject(712,1535.89941406,-1712.29980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (58)
    CreateDynamicObject(984,1537.29980469,-1714.09960938,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (17)
    CreateDynamicObject(984,1522.19995117,-1716.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (18)
    CreateDynamicObject(984,1522.19995117,-1704.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (19)
    CreateDynamicObject(984,1522.19995117,-1691.19995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (20)
    CreateDynamicObject(984,1522.19995117,-1678.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (21)
    CreateDynamicObject(984,1522.19995117,-1668.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (22)
    CreateDynamicObject(984,1522.19995117,-1664.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (23)
    CreateDynamicObject(984,1521.80004883,-1647.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (24)
    CreateDynamicObject(984,1521.80004883,-1635.09997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (25)
    CreateDynamicObject(984,1521.80004883,-1622.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (26)
    CreateDynamicObject(984,1521.80004883,-1609.59997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (27)
    CreateDynamicObject(984,1521.80004883,-1606.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (28)
    CreateDynamicObject(984,1537.39941406,-1606.79980469,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (29)
    CreateDynamicObject(3864,1545.00000000,-1712.30004883,33.50000000,0.00000000,0.00000000,0.00000000); //object(ws_floodlight) (1)
    CreateDynamicObject(3864,1544.69995117,-1638.80004883,33.50000000,0.00000000,0.00000000,0.00000000); //object(ws_floodlight) (2)
    CreateDynamicObject(1215,1545.80004883,-1678.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
    CreateDynamicObject(1215,1545.90002441,-1672.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
    CreateDynamicObject(1215,1554.69995117,-1672.50000000,16.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
    CreateDynamicObject(1215,1554.80004883,-1678.59997559,16.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
    CreateDynamicObject(984,1515.80004883,-1732.19995117,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1503.09997559,-1732.19995117,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1490.30004883,-1732.19995117,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1715.80004883,13.00000000,0.00000000,0.00000000,180.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1477.50000000,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1464.69921875,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1451.89941406,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1443.89941406,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1703.00000000,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1690.19995117,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1677.40002441,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1664.59997559,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1651.80004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1639.00000000,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1626.19995117,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1613.40002441,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1429.59997559,-1608.59997559,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1458.90002441,-1592.30004883,13.00000000,0.00000000,0.00000000,269.99450684); //object(fenceshit2) (2)
    CreateDynamicObject(984,1446.00000000,-1592.29980469,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
    CreateDynamicObject(984,1471.69995117,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
    CreateDynamicObject(984,1484.40002441,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
    CreateDynamicObject(984,1497.19995117,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
    CreateDynamicObject(984,1510.00000000,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
    CreateDynamicObject(984,1514.80004883,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
    CreateDynamicObject(3660,1514.00000000,-1755.90002441,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (1)
    CreateDynamicObject(3660,1496.19995117,-1741.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (2)
    CreateDynamicObject(3660,1468.59997559,-1741.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (3)
    CreateDynamicObject(1215,1486.19995117,-1742.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
    CreateDynamicObject(1215,1486.19995117,-1740.40002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
    CreateDynamicObject(1215,1478.30004883,-1762.59997559,18.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
    CreateDynamicObject(1215,1478.50000000,-1740.40002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
    CreateDynamicObject(970,1488.40002441,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
    CreateDynamicObject(970,1492.50000000,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
    CreateDynamicObject(970,1496.59997559,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
    CreateDynamicObject(970,1500.69995117,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
    CreateDynamicObject(970,1504.80004883,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
    CreateDynamicObject(970,1506.80004883,-1754.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (17)
    CreateDynamicObject(970,1506.79980469,-1742.29980469,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (18)
    CreateDynamicObject(970,1506.79980469,-1746.29980469,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (19)
    CreateDynamicObject(970,1506.79980469,-1750.39941406,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (21)
    CreateDynamicObject(970,1476.40002441,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22)
    CreateDynamicObject(970,1472.30004883,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (23)
    CreateDynamicObject(970,1468.19995117,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (24)
    CreateDynamicObject(970,1464.09997559,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (25)
    CreateDynamicObject(970,1460.00000000,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (26)
    CreateDynamicObject(970,1458.00000000,-1742.19995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (27)
    CreateDynamicObject(970,1458.09997559,-1746.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (28)
    CreateDynamicObject(970,1458.09997559,-1750.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (29)
    CreateDynamicObject(3660,1448.59997559,-1755.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (4)
    CreateDynamicObject(970,1457.69995117,-1754.59997559,13.19999981,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (30)
    CreateDynamicObject(712,1505.19995117,-1743.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1502.30004883,-1743.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1500.00000000,-1744.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1497.80004883,-1744.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1495.50000000,-1744.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1493.19995117,-1744.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1490.90002441,-1744.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1488.50000000,-1743.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1475.09997559,-1743.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1477.29980469,-1743.69921875,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1472.90002441,-1743.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1470.50000000,-1743.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1465.59997559,-1743.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1468.00000000,-1743.39941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1459.00000000,-1742.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1463.29980469,-1742.89941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(712,1461.00000000,-1742.79980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
    CreateDynamicObject(3439,1484.69995117,-1772.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (1)
    CreateDynamicObject(3439,1477.59997559,-1771.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (2)
    CreateDynamicObject(3439,1492.30004883,-1772.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (3)
    CreateDynamicObject(3439,1470.09997559,-1771.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (4)
    CreateDynamicObject(3439,1484.09997559,-1758.69995117,20.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (5)
    CreateDynamicObject(3439,1478.40002441,-1758.59997559,20.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (6)
    CreateDynamicObject(3439,1483.69995117,-1749.69995117,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (7)
    CreateDynamicObject(3439,1478.69995117,-1749.59997559,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (8)
    CreateDynamicObject(984,1484.80004883,-1769.19995117,18.39999962,0.00000000,0.00000000,357.00000000); //object(fenceshit2) (2)
    CreateDynamicObject(984,1477.69921875,-1769.19921875,18.39999962,0.00000000,0.00000000,355.24548340); //object(fenceshit2) (2)
    CreateDynamicObject(1215,1478.59960938,-1742.29980469,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
    CreateDynamicObject(1215,1485.29980469,-1762.59960938,18.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
    CreateDynamicObject(2808,1494.09997559,-1770.19995117,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (1)
    CreateDynamicObject(2808,1494.09997559,-1768.09997559,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (2)
    CreateDynamicObject(2808,1494.09997559,-1766.00000000,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (3)
    CreateDynamicObject(2808,1494.09997559,-1763.90002441,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (4)
    CreateDynamicObject(2808,1468.19995117,-1765.69995117,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (5)
    CreateDynamicObject(2808,1468.19921875,-1763.59960938,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (6)
    CreateDynamicObject(2808,1468.19995117,-1769.90002441,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (7)
    CreateDynamicObject(2808,1468.19921875,-1767.79980469,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (8)
    CreateDynamicObject(3526,1486.69995117,-1740.00000000,12.60000038,0.00000000,0.00000000,272.00000000); //object(vegasairportlight) (1)
    CreateDynamicObject(3526,1478.19995117,-1739.90002441,12.60000038,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (2)
    CreateDynamicObject(3526,1483.59997559,-1748.69995117,14.50000000,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (3)
    CreateDynamicObject(3526,1478.59997559,-1748.80004883,14.50000000,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (4)
    CreateDynamicObject(3526,1484.09997559,-1756.69995117,16.60000038,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (5)
    CreateDynamicObject(3526,1478.40002441,-1756.69995117,16.60000038,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (6)
    CreateDynamicObject(3526,1532.09997559,-1721.09997559,12.50000000,0.00000000,0.00000000,89.99951172); //object(vegasairportlight) (7)
    CreateDynamicObject(3526,1527.19995117,-1603.40002441,12.50000000,0.00000000,0.00000000,271.99453735); //object(vegasairportlight) (8)
    CreateDynamicObject(3526,1527.19921875,-1721.09960938,12.50000000,0.00000000,0.00000000,89.99450684); //object(vegasairportlight) (9)
    CreateDynamicObject(3526,1531.90002441,-1603.50000000,12.50000000,0.00000000,0.00000000,271.99401855); //object(vegasairportlight) (10)
    CreateDynamicObject(1321,1412.90002441,-1737.69995117,14.00000000,0.00000000,0.00000000,170.00000000); //object(ws_roadwarning_01) (1)
    CreateDynamicObject(2745,1486.40002441,-1743.40002441,13.80000019,0.00000000,0.00000000,268.00000000); //object(cj_stat_3) (1)
    CreateDynamicObject(2745,1486.39941406,-1743.39941406,13.80000019,0.00000000,0.00000000,267.99499512); //object(cj_stat_3) (2)
    CreateDynamicObject(2745,1478.80004883,-1743.09997559,13.80000019,0.00000000,0.00000000,91.99499512); //object(cj_stat_3) (3)
    CreateDynamicObject(3749,1545.30004883,-1627.50000000,18.20000076,0.00000000,0.00000000,90.00000000); //object(clubgate01_lax) (1)
    CreateDynamicObject(3050,1549.50000000,-1622.40002441,14.80000019,0.00000000,0.00000000,270.00000000); //object(des_quarrygate2) (1)
    CreateDynamicObject(10832,1552.40002441,-1632.69995117,14.19999981,0.00000000,0.00000000,270.00000000); //object(gatehouse2_sfse) (1)

UPDATE 1



pawn Code:
CreateDynamicObject(736,1544.19921875,-1651.39941406,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (3)
CreateDynamicObject(736,1549.09960938,-1651.29980469,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (7)
CreateDynamicObject(736,1553.50000000,-1652.00000000,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (10)
CreateDynamicObject(736,1553.50000000,-1658.30004883,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (14)
CreateDynamicObject(736,1553.59997559,-1663.69995117,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (18)
CreateDynamicObject(736,1553.50000000,-1671.59997559,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (22)
CreateDynamicObject(736,1553.19995117,-1668.40002441,23.79999924,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (23)
CreateDynamicObject(736,1553.40002441,-1679.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (24)
CreateDynamicObject(736,1553.59997559,-1683.09997559,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (25)
CreateDynamicObject(736,1554.00000000,-1687.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (29)
CreateDynamicObject(736,1553.00000000,-1690.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (33)
CreateDynamicObject(736,1553.40002441,-1695.40002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (37)
CreateDynamicObject(736,1553.80004883,-1700.80004883,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (42)
CreateDynamicObject(736,1551.30004883,-1700.90002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (45)
CreateDynamicObject(736,1548.09997559,-1701.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(ceasertree01_lvs) (49)
CreateDynamicObject(5627,1529.30004883,-1648.40002441,17.60000038,0.00000000,0.00000000,0.00000000); //object(lasbrid1sjm_lae) (1)
CreateDynamicObject(970,1536.59997559,-1681.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateDynamicObject(970,1538.69995117,-1679.69995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
CreateDynamicObject(970,1538.69995117,-1675.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (5)
CreateDynamicObject(970,1538.69995117,-1671.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (6)
CreateDynamicObject(970,1538.69995117,-1667.40002441,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (7)
CreateDynamicObject(970,1538.69995117,-1663.30004883,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (8)
CreateDynamicObject(970,1536.69995117,-1661.40002441,13.10000038,0.00000000,0.00000000,184.00000000); //object(fencesmallb) (9)
CreateDynamicObject(1215,1534.69995117,-1661.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,1538.50000000,-1661.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(1215,1538.50000000,-1669.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(1215,1538.50000000,-1665.39941406,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,1538.59997559,-1673.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,1538.59997559,-1677.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,1538.59997559,-1681.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,1534.59997559,-1681.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(712,1535.80004883,-1703.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (4)
CreateDynamicObject(712,1536.09960938,-1693.19921875,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (7)
CreateDynamicObject(712,1535.80004883,-1660.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (12)
CreateDynamicObject(712,1536.00000000,-1637.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (13)
CreateDynamicObject(712,1536.19995117,-1614.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (16)
CreateDynamicObject(712,1523.59960938,-1603.19921875,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (21)
CreateDynamicObject(712,1523.90002441,-1615.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (23)
CreateDynamicObject(712,1523.79980469,-1626.79980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (27)
CreateDynamicObject(712,1523.19995117,-1635.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (30)
CreateDynamicObject(712,1523.69995117,-1661.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (32)
CreateDynamicObject(712,1523.59997559,-1670.09997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (34)
CreateDynamicObject(712,1523.80004883,-1678.50000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (37)
CreateDynamicObject(712,1523.69921875,-1686.89941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (40)
CreateDynamicObject(712,1523.69995117,-1695.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (43)
CreateDynamicObject(712,1523.80004883,-1703.69995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (46)
CreateDynamicObject(712,1523.80004883,-1712.80004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (49)
CreateDynamicObject(712,1523.39941406,-1720.29980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (50)
CreateDynamicObject(712,1535.69921875,-1722.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(984,1529.50000000,-1715.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
CreateDynamicObject(984,1529.50000000,-1715.79980469,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1529.50000000,-1703.00000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
CreateDynamicObject(984,1529.50000000,-1690.19995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (4)
CreateDynamicObject(984,1529.50000000,-1677.40002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (5)
CreateDynamicObject(984,1529.50000000,-1664.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6)
CreateDynamicObject(984,1529.50000000,-1651.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (7)
CreateDynamicObject(984,1529.50000000,-1638.90002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (8)
CreateDynamicObject(984,1529.50000000,-1626.09997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (9)
CreateDynamicObject(984,1529.50000000,-1613.30004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (10)
CreateDynamicObject(983,1529.40002441,-1605.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateDynamicObject(984,1537.19995117,-1642.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (11)
CreateDynamicObject(712,1536.09960938,-1604.39941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (54)
CreateDynamicObject(984,1537.39941406,-1610.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (12)
CreateDynamicObject(984,1537.30004883,-1688.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (13)
CreateDynamicObject(984,1537.29980469,-1688.39941406,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (14)
CreateDynamicObject(712,1536.09960938,-1685.29980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (56)
CreateDynamicObject(984,1537.30004883,-1717.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (15)
CreateDynamicObject(984,1537.29980469,-1701.19921875,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (16)
CreateDynamicObject(712,1535.89941406,-1712.29980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (58)
CreateDynamicObject(984,1537.29980469,-1714.09960938,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (17)
CreateDynamicObject(984,1522.19995117,-1716.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (18)
CreateDynamicObject(984,1522.19995117,-1704.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (19)
CreateDynamicObject(984,1522.19995117,-1691.19995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (20)
CreateDynamicObject(984,1522.19995117,-1678.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (21)
CreateDynamicObject(984,1522.19995117,-1668.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (22)
CreateDynamicObject(984,1522.19995117,-1664.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (23)
CreateDynamicObject(984,1521.80004883,-1647.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (24)
CreateDynamicObject(984,1521.80004883,-1635.09997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (25)
CreateDynamicObject(984,1521.80004883,-1622.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (26)
CreateDynamicObject(984,1521.80004883,-1609.59997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (27)
CreateDynamicObject(984,1521.80004883,-1606.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (28)
CreateDynamicObject(984,1537.39941406,-1606.79980469,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (29)
CreateDynamicObject(3864,1545.00000000,-1712.30004883,33.50000000,0.00000000,0.00000000,0.00000000); //object(ws_floodlight) (1)
CreateDynamicObject(3864,1544.69995117,-1638.80004883,33.50000000,0.00000000,0.00000000,0.00000000); //object(ws_floodlight) (2)
CreateDynamicObject(1215,1545.80004883,-1678.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(1215,1545.90002441,-1672.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,1554.69995117,-1672.50000000,16.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,1554.80004883,-1678.59997559,16.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(984,1515.80004883,-1732.19995117,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1503.09997559,-1732.19995117,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1490.30004883,-1732.19995117,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1715.80004883,13.00000000,0.00000000,0.00000000,180.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1477.50000000,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1464.69921875,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1451.89941406,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1443.89941406,-1732.19921875,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1703.00000000,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1690.19995117,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1677.40002441,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1664.59997559,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1651.80004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1639.00000000,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1626.19995117,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1613.40002441,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1429.59997559,-1608.59997559,13.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1458.90002441,-1592.30004883,13.00000000,0.00000000,0.00000000,269.99450684); //object(fenceshit2) (2)
CreateDynamicObject(984,1446.00000000,-1592.29980469,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
CreateDynamicObject(984,1471.69995117,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
CreateDynamicObject(984,1484.40002441,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
CreateDynamicObject(984,1497.19995117,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
CreateDynamicObject(984,1510.00000000,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
CreateDynamicObject(984,1514.80004883,-1592.30004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(fenceshit2) (2)
CreateDynamicObject(3660,1514.00000000,-1755.90002441,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (1)
CreateDynamicObject(3660,1496.19995117,-1741.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (2)
CreateDynamicObject(3660,1468.59997559,-1741.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (3)
CreateDynamicObject(1215,1486.19995117,-1742.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(1215,1486.19995117,-1740.40002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateDynamicObject(1215,1478.30004883,-1762.59997559,18.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateDynamicObject(1215,1478.50000000,-1740.40002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateDynamicObject(970,1488.40002441,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateDynamicObject(970,1492.50000000,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateDynamicObject(970,1496.59997559,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateDynamicObject(970,1500.69995117,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateDynamicObject(970,1504.80004883,-1740.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateDynamicObject(970,1506.80004883,-1754.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (17)
CreateDynamicObject(970,1506.79980469,-1742.29980469,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (18)
CreateDynamicObject(970,1506.79980469,-1746.29980469,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (19)
CreateDynamicObject(970,1506.79980469,-1750.39941406,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (21)
CreateDynamicObject(970,1476.40002441,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22)
CreateDynamicObject(970,1472.30004883,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (23)
CreateDynamicObject(970,1468.19995117,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (24)
CreateDynamicObject(970,1464.09997559,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (25)
CreateDynamicObject(970,1460.00000000,-1740.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (26)
CreateDynamicObject(970,1458.00000000,-1742.19995117,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (27)
CreateDynamicObject(970,1458.09997559,-1746.50000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (28)
CreateDynamicObject(970,1458.09997559,-1750.59997559,13.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (29)
CreateDynamicObject(3660,1448.59997559,-1755.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (4)
CreateDynamicObject(970,1457.69995117,-1754.59997559,13.19999981,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (30)
CreateDynamicObject(712,1505.19995117,-1743.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1502.30004883,-1743.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1500.00000000,-1744.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1497.80004883,-1744.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1495.50000000,-1744.19995117,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1493.19995117,-1744.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1490.90002441,-1744.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1488.50000000,-1743.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1475.09997559,-1743.59997559,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1477.29980469,-1743.69921875,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1472.90002441,-1743.30004883,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1470.50000000,-1743.40002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1465.59997559,-1743.00000000,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1468.00000000,-1743.39941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1459.00000000,-1742.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1463.29980469,-1742.89941406,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(712,1461.00000000,-1742.79980469,22.10000038,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (53)
CreateDynamicObject(3439,1484.69995117,-1772.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (1)
CreateDynamicObject(3439,1477.59997559,-1771.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (2)
CreateDynamicObject(3439,1492.30004883,-1772.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (3)
CreateDynamicObject(3439,1470.09997559,-1771.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (4)
CreateDynamicObject(3439,1484.09997559,-1758.69995117,20.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (5)
CreateDynamicObject(3439,1478.40002441,-1758.59997559,20.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (6)
CreateDynamicObject(3439,1483.69995117,-1749.69995117,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (7)
CreateDynamicObject(3439,1478.69995117,-1749.59997559,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (8)
CreateDynamicObject(984,1484.80004883,-1769.19995117,18.39999962,0.00000000,0.00000000,357.00000000); //object(fenceshit2) (2)
CreateDynamicObject(984,1477.69921875,-1769.19921875,18.39999962,0.00000000,0.00000000,355.24548340); //object(fenceshit2) (2)
CreateDynamicObject(1215,1478.59960938,-1742.29980469,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateDynamicObject(1215,1485.29980469,-1762.59960938,18.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateDynamicObject(2808,1494.09997559,-1770.19995117,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (1)
CreateDynamicObject(2808,1494.09997559,-1768.09997559,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (2)
CreateDynamicObject(2808,1494.09997559,-1766.00000000,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (3)
CreateDynamicObject(2808,1494.09997559,-1763.90002441,18.39999962,0.00000000,0.00000000,90.00000000); //object(cj_pizza_chair4) (4)
CreateDynamicObject(2808,1468.19995117,-1765.69995117,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (5)
CreateDynamicObject(2808,1468.19921875,-1763.59960938,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (6)
CreateDynamicObject(2808,1468.19995117,-1769.90002441,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (7)
CreateDynamicObject(2808,1468.19921875,-1767.79980469,18.39999962,0.00000000,0.00000000,270.00000000); //object(cj_pizza_chair4) (8)
CreateDynamicObject(3526,1486.69995117,-1740.00000000,12.60000038,0.00000000,0.00000000,272.00000000); //object(vegasairportlight) (1)
CreateDynamicObject(3526,1478.19995117,-1739.90002441,12.60000038,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (2)
CreateDynamicObject(3526,1483.59997559,-1748.69995117,14.50000000,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (3)
CreateDynamicObject(3526,1478.59997559,-1748.80004883,14.50000000,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (4)
CreateDynamicObject(3526,1484.09997559,-1756.69995117,16.60000038,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (5)
CreateDynamicObject(3526,1478.40002441,-1756.69995117,16.60000038,0.00000000,0.00000000,271.99951172); //object(vegasairportlight) (6)
CreateDynamicObject(1321,1412.90002441,-1737.69995117,14.00000000,0.00000000,0.00000000,170.00000000); //object(ws_roadwarning_01) (1)
CreateDynamicObject(2745,1486.40002441,-1743.40002441,13.80000019,0.00000000,0.00000000,268.00000000); //object(cj_stat_3) (1)
CreateDynamicObject(2745,1486.39941406,-1743.39941406,13.80000019,0.00000000,0.00000000,267.99499512); //object(cj_stat_3) (2)
CreateDynamicObject(2745,1478.80004883,-1743.09997559,13.80000019,0.00000000,0.00000000,91.99499512); //object(cj_stat_3) (3)
CreateDynamicObject(3749,1545.30004883,-1627.50000000,18.20000076,0.00000000,0.00000000,90.00000000); //object(clubgate01_lax) (1)
CreateDynamicObject(3050,1549.50000000,-1622.40002441,14.80000019,0.00000000,0.00000000,270.00000000); //object(des_quarrygate2) (1)
CreateDynamicObject(10832,1552.40002441,-1632.69995117,14.19999981,0.00000000,0.00000000,270.00000000); //object(gatehouse2_sfse) (1)


This was originally mapped for Velocity Roleplay.
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Messages In This Thread
Pershing Square Paradise - by Jhero - 10.06.2012, 19:44
Re: Pershing Square Paradise - by Rg-Gaming.Info - 10.06.2012, 19:47
Re: Pershing Square Paradise - by Jhero - 10.06.2012, 19:48
Re: Pershing Square Paradise - by Vince - 10.06.2012, 19:48
Re: Pershing Square Paradise - by Gooday - 10.06.2012, 19:54
Re: Pershing Square Paradise - by Jhero - 10.06.2012, 20:08
Re: Pershing Square Paradise - by Dredd - 10.06.2012, 20:50
Re: Pershing Square Paradise - by MP_Spec - 11.06.2012, 17:15
Re: Pershing Square Paradise - by Jhero - 12.06.2012, 02:29
Re: Pershing Square Paradise - by Peter Alex - 12.06.2012, 04:21

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