Changing textdraw
#5

pawn Код:
new Text:g_Textdraw;
#define TEAM_BLUE 1

public OnPlayerSpawn(playerid) {
    new
        g_Blue
    ;
    for(new i = 0, j = GetMaxPlayers(); i < j; i++) {
        if(GetPlayerTeam(i) == TEAM_BLUE) {
            g_Blue ++;
        }
    }
    new TD_String[20];
    format(TD_String, sizeof TD_String, "Blue: %d", g_Blue);
    TextDrawSetString(g_Textdraw, TD_String);
}
or this?

and if u change team of a player with a command create a function with this code.. exemple:

pawn Код:
stock UpdateTD() {
    new
        g_Blue
    ;
    for(new i = 0, j = GetMaxPlayers(); i < j; i++) {
        if(GetPlayerTeam(i) == TEAM_BLUE) {
            g_Blue ++;
        }
    }
    new TD_String[20];
    format(TD_String, sizeof TD_String, "Blue: %d", g_Blue);
    TextDrawSetString(g_Textdraw, TD_String);
}
in OnPlayerSpawn: UpdateTD();

in ur function UpdateTD();

remember to use SetPlayerTeam for teams..
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Messages In This Thread
Changing textdraw - by lithuania154 - 10.06.2012, 09:46
Re: Changing textdraw - by JaKe Elite - 10.06.2012, 09:49
Re: Changing textdraw - by lithuania154 - 10.06.2012, 09:51
Re: Changing textdraw - by ReVo_ - 10.06.2012, 09:52
Re: Changing textdraw - by ReVo_ - 10.06.2012, 09:56
Re : Changing textdraw - by ricardo178 - 10.06.2012, 09:57
Re: Changing textdraw - by lithuania154 - 10.06.2012, 10:08

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