09.06.2012, 20:26
Try this one:
pawn Code:
public OnPlayerDeath(playerid, killerid, reason)
{
if(gTeam[killerid] == TEAM_ZOMBIE)//That's your first oen that works good.
{
gTeam[playerid] = TEAM_ZOMBIE
GameTextForPlayer(playerid,"~r~Infected",3000,4);
gTeam[killerid] = TEAM_HUMAN;
}
return 1;
}