09.06.2012, 19:33
I made like
If a zombie kills human, the human turns into zombie after death
but how do I make like
If a zombie kills human, zombie turns into human?
This is the human to zombie one
^ works amazing
But I tried to make zombie into human but it doesn't work.
^ The zombie doesn't turn to human though. (it is under playerdeath)
If a zombie kills human, the human turns into zombie after death
but how do I make like
If a zombie kills human, zombie turns into human?
This is the human to zombie one
pawn Code:
if(gTeam[killerid] == TEAM_ZOMBIE) return gTeam[playerid] = TEAM_ZOMBIE, GameTextForPlayer(playerid,"~r~Infected",3000,4);
But I tried to make zombie into human but it doesn't work.
pawn Code:
if(gTeam[killerid] == TEAM_ZOMBIE) return gTeam[killerid] = TEAM_HUMAN, GameTextForPlayer(killerid,"~r~Cured",3000,4);