[Include] Function by Sequence Time (Loop Timer) - Dynamic?
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Originally Posted by System64
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how I understood, if I set timer to repeat 3 times it will repeat 3 times, not anymore?
Yes, see exemple:
pawn Код:
LoopTimerStart("FuncName", 1000, 60, "i", playerid);
As you can see, will repeat 60 times a timer of 1 second, totaling 60 seconds and the function "funcname" updated on a second one :P

#EDIT
Small att in the Include, see .
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