Problem with text draw timer
#2

pawn Код:
public UpdateStats(playerid)
{
    for(new i; i < MAX_PLAYERS; i++)// this is to find the playerid
    {
        if(IsPlayerConnected(i))
        {
            i = playerid;
        }
    }
    new
        str[128],
        Float:ratio,
        k,d;
    if((PlayerInfo[playerid][Kills] != 0) && PlayerInfo[playerid][Deaths] == 0)//just a script to work out a kill death ratio
    {
        ratio = 100.00;
    }
    else
    {
        ratio = floatdiv(PlayerInfo[playerid][Kills], PlayerInfo[playerid][Deaths]);
    }
    k = PlayerInfo[playerid][Kills];
    d = PlayerInfo[playerid][Deaths];


    format(str,sizeof(str),"~r~K: ~w~%d | ~r~D: ~w~%d | ~r~K/D: ~w~%.2f ",k,d,ratio);
    TextDrawSetString(TotalStats[playerid],str);
    SendClientMessage(playerid,WHITE,str);
    TextDrawShowForPlayer(playerid, str); //Add this
    return 1;
}
Try this.
Reply


Messages In This Thread
Problem with text draw timer - by mrcoolballs - 09.06.2012, 04:31
Re: Problem with text draw timer - by JhnzRep - 09.06.2012, 05:38
Re: Problem with text draw timer - by mrcoolballs - 09.06.2012, 06:21
Re: Problem with text draw timer - by JhnzRep - 09.06.2012, 06:45
Re: Problem with text draw timer - by mrcoolballs - 09.06.2012, 06:50
Re: Problem with text draw timer - by JhnzRep - 09.06.2012, 06:53
Re: Problem with text draw timer - by [KHK]Khalid - 09.06.2012, 07:05
Re: Problem with text draw timer - by mrcoolballs - 09.06.2012, 07:09
Re: Problem with text draw timer - by [KHK]Khalid - 09.06.2012, 07:40
Re: Problem with text draw timer - by mrcoolballs - 09.06.2012, 08:24

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