08.06.2012, 18:26
Also first use RemoveBuildingForPlayer to remove the original gta-sa object because we cant move or rotate it
Afterwards re add the object and save the objectid into a variable
Now you can move or rotate it with the function SetObjectPos and SetObjectRot
To let the "fall" look smooth you should use a timer which calls SetObjectPos and SetObjectRot repeatedly
This timer you start with your command
Afterwards re add the object and save the objectid into a variable
Now you can move or rotate it with the function SetObjectPos and SetObjectRot
To let the "fall" look smooth you should use a timer which calls SetObjectPos and SetObjectRot repeatedly
This timer you start with your command

