08.06.2012, 15:12
try now
pawn Код:
enum pInfo
{
Kills,
Deaths,
Cantransform,
Rank
}
CMD:human(playerid)
{
if(gTeam[playerid] == TEAM_HUMAN) {
SendClientMessage(playerid, COLOR_RED, "You are already a human");
}
if(PlayerInfo[playerid][Cantransform] == 1) return SendClientMessage(playerid, 0xFF2222FF, "You need to first kill a human to transform into one");
{
SetPlayerHealth(playerid, 0);
PlayerInfo[killerid][Cantransform] = 0;
ForceClassSelection(playerid);
}
return 1;
}
onplayerdeath
if (gTeam[killerid] == TEAM_ZOMBIE)
{
SendClientMessage(killerid, COLOR_RED, "You can now become human, use /human to change if you want to");
PlayerInfo[killerid][Cantransform] = 1;
}