08.06.2012, 12:24
pawn Code:
//On Top
new HealedPlayerRecently[MAX_PLAYERS];
public OnGameModeInit()
{
SetTimer("HealedPlayerRecently",120000,1);
return 1;
}
//Put this in your /heal command
forward HealedPlayerRecent();
public HealedPlayerRecent()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(HealedPlayerRecently[i] == 1)
{
HealedPlayerRecently[i] = 0;
}
}
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/heal", cmdtext, true, 4) == 0)
{
if(GetPlayerTeam(team_humans))
{
if(HealedPlayerRecently[playerid] = 1)
{
SetPlayerHealth(playerid, 35);
}
else
{
HealedPlayerRecently[playerid] = 1;
return 1;
}
}
return 1;
}
return 0;
}