08.06.2012, 11:34
pawn Code:
CMD:human(playerid)
{
if(gTeam[playerid] == TEAM_HUMAN)
{
SendClientMessage(playerid, COLOR_RED, "You are already a human");
}
else
{
if(PlayerInfo[playerid][Cantransform] == 1)
{
ForceClassSelection(playerid);
SetPlayerHealth(playerid, 0);
}
else return SendClientMessage(playerid, 0xFF2222FF, "You need to first kill a human to transform into one");
}
return 1;
}