07.06.2012, 17:28
Код:
public OnPlayerSelectedMenuRow(playerid, row) { if(CurrentMenu == shopmenu) { switch(row) { case 0: //Health { SetPlayerHealth(playerid, 100); } case 1: //Armor { SetPlayerArmour(playerid, 100); } case 2: //Uzi { GivePlayerWeapon(playerid, 28, 10000); } case 3: //Deagle { GivePlayerWeapon(playerid, 24, 10000); } case 4: //Shotgun { GivePlayerWeapon(playerid, 25, 10000); } case 5: //Spraycan { GivePlayerWeapon(playerid, 41, 10000); } } return 1; }