07.06.2012, 13:31
Quote:
With that said, if you literally meant you only want it to do something once then why are you using it at all? Simply use another callback such as OnPlayerConnect which is only called once when the player connects, but I don't really know which one is most appropriate for you with so little information.
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It's to detect when a player is in range of another player and then gives that player health.