warnings
#4

um the warring was from how you used SendClientMessage

it expects 3 arguments and you where passing 4

your code
pawn Code:
//                1        2            3                                 4
SendClientMessage(playerid, -1, "%s has given you a vehicle", GetPlayerName(playerid));

my code

pawn Code:
//                 1        2    3                                
SendClientMessage(playerid, -1, str);
so you should not have any warnings with the code i posted above.
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Messages In This Thread
warnings - by thefatshizms - 06.06.2012, 16:36
Re: warnings - by Jonny5 - 06.06.2012, 16:52
Re: warnings - by thefatshizms - 06.06.2012, 16:59
Re: warnings - by Jonny5 - 06.06.2012, 17:10
Re: warnings - by thefatshizms - 06.06.2012, 17:23
Re: warnings - by Jonny5 - 06.06.2012, 17:25
Re: warnings - by MadeMan - 06.06.2012, 17:28
Re: warnings - by Jonny5 - 06.06.2012, 17:31
Re: warnings - by thefatshizms - 06.06.2012, 17:44
Re: warnings - by Faisal_khan - 06.06.2012, 17:49
Re: warnings - by thefatshizms - 06.06.2012, 17:55
Re: warnings - by Faisal_khan - 06.06.2012, 18:04

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