06.06.2012, 16:06
I've made this command, /changeviplevel, which has an error to it.
Not a compilation error, but it just doesn't work how I want it and I can't work out what the problem is.
When I am set to admin level higher than 3, it let's me see the syntax when I type '/changeviplevel', but once I add a players ID and a level, it sends the message "You have made Disconnected/Nothing a level 5 VIP!" to the client.
I am putting my id, yet it still sends that message. Here is the command:
And here is my stock GetName():
All help will be appreciated!
Note: I am having issues with most of my commands that deal with me getting somebodies ID. Or an issue with GetName()
Not a compilation error, but it just doesn't work how I want it and I can't work out what the problem is.
When I am set to admin level higher than 3, it let's me see the syntax when I type '/changeviplevel', but once I add a players ID and a level, it sends the message "You have made Disconnected/Nothing a level 5 VIP!" to the client.
I am putting my id, yet it still sends that message. Here is the command:
pawn Код:
cmd(changeviplevel, playerid, params[])
{
if(Player[playerid][AdminLevel] < 3)
return 1;
new targetid;
if(!IsPlayerConnected(targetid))
return SendClientMessage(playerid, -1, "That player is offline!");
new level, string[128];
if(sscanf(params, "ud", targetid, level))
return SendClientMessage(playerid, GREY, "SYNTAX: /changeviplevel [playerid] [level]");
if(level < 0 || level > 5)
return SendClientMessage(playerid, -1, "Valid VIP levels are 0-5!");
Player[targetid][VIPLevel] = level;
format(string, sizeof(string), "You have made %s a level %d VIP!", GetName(targetid), level);
SendClientMessage(playerid, -1, string);
foreach(Player, i)
{
if(Player[i][VIPLevel] < 1)
continue;
format(string, sizeof(string), "%s has been made a level %d VIP!", GetName(targetid), level);
SendClientMessage(i, YELLOW, string);
}
return 1;
}
pawn Код:
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
if(!IsPlayerConnected(playerid))
name = "Disconnected/Nothing";
GetPlayerName(playerid, name, sizeof(name));
return name;
}
Note: I am having issues with most of my commands that deal with me getting somebodies ID. Or an issue with GetName()