AudioStream
#11

Yes it can be..

Add this under OnPlayerRequestClass

pawn Code:
PlayAudioStreamForPlayer(i,"your audio link");
and Add This under OnPlayerSpawn
pawn Code:
StopAudioStreamForPlayer(i))
hope i am Correct. and don't forget to add
pawn Code:
for(new i = 0; i < MAX_PLAYERS; i++)
}
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Messages In This Thread
AudioStream - by Chrillzen - 29.02.2012, 02:32
Re: AudioStream - by Nuke547 - 29.02.2012, 02:34
Re: AudioStream - by Ballu Miaa - 29.02.2012, 02:53
Re: AudioStream - by Chrillzen - 29.02.2012, 14:36
Re: AudioStream - by Ballu Miaa - 29.02.2012, 14:57
Re: AudioStream - by Chrillzen - 01.03.2012, 15:52
Re: AudioStream - by FalconX - 01.03.2012, 15:54
Re: AudioStream - by Chrillzen - 01.03.2012, 15:58
Re: AudioStream - by FalconX - 01.03.2012, 16:00
Re: AudioStream - by Chrillzen - 01.03.2012, 16:02
Re: AudioStream - by Jarnu - 06.06.2012, 04:41

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