Trunk system telling me i am not near the car.
#6

Something like this?

pawn Код:
CMD:trunkinfo(playerid, params[])
{
    new iTargetID;
    for(new i = 1; i < sizeof(CarInfo); i++)
    {
        if(IsPlayerInRangeOfPoint(playerid, 5.0, CarInfo[i][X], CarInfo[i][Y], CarInfo[i][Z]))
        {
            iTargetID = i;
        }
    }
    GetVehicleParamsEx(iTargetID,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(iTargetID,engine,lights,alarm,doors,bonnet,true,objective);
    new string[128];
    format(string, sizeof(string), "||--------------Trunk---------------||");
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Weapon Slot 1: %d with %d ammo.", CarInfo[iTargetID][Weapon1], CarInfo[iTargetID][Weapon1Ammo]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Weapon Slot 2: %d with %d ammo.", CarInfo[iTargetID][Weapon2], CarInfo[iTargetID][Weapon2Ammo]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Weapon Slot 3: %d with %d ammo.", CarInfo[iTargetID][Weapon3], CarInfo[iTargetID][Weapon3Ammo]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Weapon Slot 4: %d with %d ammo.", CarInfo[iTargetID][Weapon4], CarInfo[iTargetID][Weapon4Ammo]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Weapon Slot 5: %d with %d ammo.", CarInfo[iTargetID][Weapon5], CarInfo[iTargetID][Weapon5Ammo]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Materials: %d ", CarInfo[iTargetID][Materials]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "||----------------------------------||");
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    return 1;
}
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