Trunk system telling me i am not near the car.
#1

Well, hello again. Made a trunk system, that should open the trunk when we are near an owned car with /trunkinfo but it just tells me i am not near any buyable vehicle.. :S

I am really near them.. Used more distance range thanf or /lock and /lock works...
I verified all, it's a simmple code, i don't really know why it fails...

pawn Код:
CMD:trunkinfo(playerid, params[])
{
    for(new i = 1; i < sizeof(CarInfo); i++)
    {
        if(IsPlayerInRangeOfPoint(playerid, 5.0, CarInfo[i][X], CarInfo[i][Y], CarInfo[i][Z]))
        {
            if(CarInfo[i][Lock] == 0)
            {
                GetVehicleParamsEx(i,engine,lights,alarm,doors,bonnet,boot,objective);
                SetVehicleParamsEx(i,engine,lights,alarm,doors,bonnet,true,objective);
                new string[128];
                format(string, sizeof(string), "||--------------Trunk---------------||");
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "Weapon Slot 1: %d with %d ammo.", CarInfo[i][Weapon1], CarInfo[i][Weapon1Ammo]);
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "Weapon Slot 2: %d with %d ammo.", CarInfo[i][Weapon2], CarInfo[i][Weapon2Ammo]);
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "Weapon Slot 3: %d with %d ammo.", CarInfo[i][Weapon3], CarInfo[i][Weapon3Ammo]);
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "Weapon Slot 4: %d with %d ammo.", CarInfo[i][Weapon4], CarInfo[i][Weapon4Ammo]);
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "Weapon Slot 5: %d with %d ammo.", CarInfo[i][Weapon5], CarInfo[i][Weapon5Ammo]);
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "Materials: %d ", CarInfo[i][Materials]);
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
                format(string, sizeof(string), "||----------------------------------||");
                SendClientMessage(playerid, COLOR_LIGHTRED, string);
            }
            else return SendClientMessage(playerid, COLOR_LIGHTRED, "This vehicle is locked.");
        }
        else return SendClientMessage(playerid, COLOR_LIGHTRED, "You are not near any vehicle.");
    }
    return 1;
}
Didn't even made the good look saying gun names and stuff, cos i wanted to make the basic first, but it says me the samething all the time..

Tried with returns, without returns..
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