I desperately need help big time please
#4

Quote:
Originally Posted by Geniuss
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I need it the same as my enums and if its in any of my owned cars please help im so angry i cant do it
How hard can it be to change enums?

wait, let me give you my /trunk store gun.


pawn Код:
CMD:tputgun(playerid, params[])
{
    new count = 0;
    new count2 = 0;
    for(new i = Index[topnumber]; i < MAX_VEHICLES; i++)
    {
        new Float:ppx, Float:ppy, Float:ppz;
        GetVehiclePos(i, ppx, ppy, ppz);
        if(IsPlayerInRangeOfPoint(playerid, 3.5, ppx, ppy, ppz))
        {
            count2++;
        }
    }
    for(new v = 1; v < Index[topnumber]; v++)
    {
        new Float:vpx, Float:vpy, Float:vpz;
        GetVehiclePos(v, vpx, vpy, vpz);
        if(IsPlayerInRangeOfPoint(playerid, 3.5, vpx, vpy, vpz))
        {
            count++;
        }
    }
    if(count > 0)
    {
    for(new v = 1; v < Index[topnumber]; v++)
    {
        new Float:vpx, Float:vpy, Float:vpz;
        GetVehiclePos(v, vpx, vpy, vpz);
        if(IsPlayerInRangeOfPoint(playerid, 3.5, vpx, vpy, vpz))
        {
            new bullets;
            if(IsPlayerInAnyVehicle(playerid)) return SCM(playerid, COLOR_GREY, "You can't do this when your inside the car!");
            if(vehilocked[v] == 1) return SendClientMessage(playerid, COLOR_RED, "This vehicle is locked!");
            if(sscanf(params, "i", bullets)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /tputgun [Ammo]");
            new str[128];
            new name[24];
            GetPlayerName(playerid, name, 24);
            new ammo = GetPlayerAmmo(playerid);
            new weapon = GetPlayerWeapon(playerid);
            if(trunk[v][vwep1] == weapon || trunk[v][vwep1a] == 0)
            {
            new wepn[24];
            GetWeaponName(weapon, wepn, 24);
            if(sscanf(params, "i", bullets)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /tputgun [Ammo]");
            if(bullets > ammo) return SendClientMessage(playerid, COLOR_GREY, "You do not have that much ammo!");
            if(bullets + trunk[v][vwep1a] > 7500) return SendClientMessage(playerid, COLOR_GREY, "Trunk can not have more then 7500 ammo on one slot!");
            if(bullets < 1 ) return SendClientMessage(playerid, COLOR_GREY, "Negative Ammo is not possible! Use /ttakegun instead");
            trunk[v][vwep1] = weapon;
            trunk[v][vwep1a] = trunk[v][vwep1a] + bullets;
            GivePlayerWeapon(playerid, weapon, -bullets);
            format(str, sizeof(str), "%s places their %s into the trunk", name, wepn);
            LocalChat(15.0, playerid, str, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
            GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,true,objective);
            carboot[v] = 1;
            }
            else if(trunk[v][vwep2] == weapon || trunk[v][vwep2a] == 0)
            {
            new wepn[24];
            GetWeaponName(weapon, wepn, 24);
            if(bullets > ammo) return SendClientMessage(playerid, COLOR_GREY, "You do not have that much ammo!");
            if(bullets + trunk[v][vwep2a] > 7500) return SendClientMessage(playerid, COLOR_GREY, "Trunk can not have more then 7500 ammo on one slot!");
            if(bullets < 1 ) return SendClientMessage(playerid, COLOR_GREY, "Negative Ammo is not possible! Use /ttakegun instead");
            trunk[v][vwep2] = weapon;
            trunk[v][vwep2a] = trunk[v][vwep2a] + bullets;
            GivePlayerWeapon(playerid, weapon, -bullets);
            format(str, sizeof(str), "%s places their %s into the trunk", name, wepn);
            LocalChat(15.0, playerid, str, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
            GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,true,objective);
            carboot[v] = 1;
            }
            else if(trunk[v][vwep3] == weapon || trunk[v][vwep3a] == 0)
            {
            new wepn[24];
            GetWeaponName(weapon, wepn, 24);
            if(bullets > ammo) return SendClientMessage(playerid, COLOR_GREY, "You do not have that much ammo!");
            if(bullets + trunk[v][vwep3a] > 7500) return SendClientMessage(playerid, COLOR_GREY, "Trunk can not have more then 7500 ammo on one slot!");
            if(bullets < 1 ) return SendClientMessage(playerid, COLOR_GREY, "Negative Ammo is not possible! Use /ttakegun instead");
            trunk[v][vwep3] = weapon;
            trunk[v][vwep3a] = trunk[v][vwep3a] + bullets;
            GivePlayerWeapon(playerid, weapon, -bullets);
            format(str, sizeof(str), "%s places their %s into the trunk", name, wepn);
            LocalChat(15.0, playerid, str, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
            GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,true,objective);
            carboot[v] = 1;
            }
            else
            {
                SCM(playerid, COLOR_GREY, "The trunk is full! Take some stuff out first!");
            }
            return 1;
        }
    }
    }
    else if(count2 > 0)
    {
    for(new v = Index[topnumber]; v < MAX_VEHICLES; v++)
    {
        new Float:vpx, Float:vpy, Float:vpz;
        GetVehiclePos(v, vpx, vpy, vpz);
        if(IsPlayerInRangeOfPoint(playerid, 3.5, vpx, vpy, vpz))
        {
            new bullets;
            if(IsPlayerInAnyVehicle(playerid)) return SCM(playerid, COLOR_GREY, "You can't do this when your inside the car!");
            if(vteam[v] != 0 && vteam[v] != PlayerInfo[playerid][Fmember]) return SCM(playerid, COLOR_GREY, "You can not acces this vehicle!");
            if(sscanf(params, "i", bullets)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /tputgun [Ammo]");
            new str[128];
            new name[24];
            GetPlayerName(playerid, name, 24);
            new ammo = GetPlayerAmmo(playerid);
            new weapon = GetPlayerWeapon(playerid);
            if(ptrunk1[v] == weapon || ptrunk1a[v] == 0)
            {
            new wepn[24];
            GetWeaponName(weapon, wepn, 24);
            if(sscanf(params, "i", bullets)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /tputgun [Ammo]");
            if(bullets > ammo) return SendClientMessage(playerid, COLOR_GREY, "You do not have that much ammo!");
            if(bullets + ptrunk1a[v] > 7500) return SendClientMessage(playerid, COLOR_GREY, "Trunk can not have more then 7500 ammo on one slot!");
            if(bullets < 1 ) return SendClientMessage(playerid, COLOR_GREY, "Negative Ammo is not possible! Use /ttakegun instead");
            ptrunk1[v] = weapon;
            ptrunk1a[v] = ptrunk1a[v] + bullets;
            GivePlayerWeapon(playerid, weapon, -bullets);
            format(str, sizeof(str), "%s places their %s into the trunk", name, wepn);
            LocalChat(15.0, playerid, str, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
            GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,true,objective);
            carboot[v] = 1;
            }
            else if(ptrunk2[v] == weapon || ptrunk2a[v] == 0)
            {
            new wepn[24];
            GetWeaponName(weapon, wepn, 24);
            if(sscanf(params, "i", bullets)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /tputgun [Ammo]");
            if(bullets > ammo) return SendClientMessage(playerid, COLOR_GREY, "You do not have that much ammo!");
            if(bullets + ptrunk2a[v] > 7500) return SendClientMessage(playerid, COLOR_GREY, "Trunk can not have more then 7500 ammo on one slot!");
            if(bullets < 1 ) return SendClientMessage(playerid, COLOR_GREY, "Negative Ammo is not possible! Use /ttakegun instead");
            ptrunk2[v] = weapon;
            ptrunk2a[v] = ptrunk2a[v] + bullets;
            GivePlayerWeapon(playerid, weapon, -bullets);
            format(str, sizeof(str), "%s places their %s into the trunk", name, wepn);
            LocalChat(15.0, playerid, str, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
            GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,true,objective);
            carboot[v] = 1;
            }
            return 1;
            }
            }
        }
        else if(count2 == 0 && count == 0)
        {
            SCM(playerid, COLOR_GREY, "You are not near any vehicles!");
        }
        return 1;
}

I gave you everything now, your job is to pick out what you need, and leave what you don't need.
I am NOT going to make the command for you, that way you won't learn anything,
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Messages In This Thread
I desperately need help big time please - by Geniuss - 03.06.2012, 20:03
Re: I desperately need help big time please - by milanosie - 03.06.2012, 20:30
Re: I desperately need help big time please - by Geniuss - 03.06.2012, 20:36
Re: I desperately need help big time please - by milanosie - 03.06.2012, 20:37
Re: I desperately need help big time please - by Geniuss - 03.06.2012, 20:42
Re: I desperately need help big time please - by Geniuss - 03.06.2012, 21:52

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