03.06.2012, 19:18
Eh fuck it, not going to arse around for an hour trying to fix a simple thing, this works fine:
Thanks for your attempted help :/
pawn Код:
new Float:x, Float:y, Float:z;
GetPlayerPos(id, x, y, z);
if(!IsPlayerInRangeOfPoint(playerid, ARREST_RADIUS, x, y, z)) return SendClientMessage(playerid, COLOR_RED, "Suspect is too far away.");