03.06.2012, 14:42
Well i guess you could try it with player timers (SetTimerEx) to pass the playerid param,
Then use your origional code.
Only downfall with that is each player would have a timer.
pawn Code:
SetTimerEx("IsPlayerInArea", 1000, true, "i", playerid);
Only downfall with that is each player would have a timer.

