in the pInfo enum add pSkin like this:
pawn Code:
enum pInfo
{
pPass,
pCash,
pAdmin,
pKills,
pSkin,
pDeaths
}
Now at the register dialog:
pawn Code:
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Skin",0); // We'll set it to 0 for now
INI_Close(File);
Now go to OnPlayerSpawn and:
pawn Code:
public OnPlayerSpawn(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
INI_WriteInt(File,"Skin",GetPlayerSkin(playerid));
INI_Close(File);
SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]);
return 1;
}
Now go to public LoadUser_data and:
pawn Code:
INI_Int("Password",PlayerInfo[playerid][pPass]);
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
INI_Int("Kills",PlayerInfo[playerid][pKills]);
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
INI_Int("Skin",PlayerInfo[playerid][pSkin);
So you simply add INI_Int("Skin",PlayerInfo[playerid][pSkin);
Add it to OnPlayerDisconnect also...:
pawn Code:
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File,"Skin",PlayerInfo[playerid][pSkin]);
INI_Close(File);
I haven't tested this.. So try it