02.06.2012, 11:04
create a stock instead
and use in OnGamemodeinit -> SpawnCar();
and stock
and use in OnGamemodeinit -> SpawnCar();
and stock
pawn Код:
stock SpawnCar()
{
for(new i=0; i < MAX_VEHICLES; i++)
{
new pFile2[100];
format(pFile2, sizeof(pFile2), CARS_PATH,i);
CreateVehicle(dini_Int(pFile2,"Model"),dini_Float(pFile2,"X"),dini_Float(pFile2,"Y"),dini_Float(pFile2,"Z"),dini_Float(pFile2,"A"),2,2,999);
printf("ID[%i]-> CreateVehicle(%d,%f,%f%,%f,2,2,999);",i,dini_Int(pFile2,"Model"),dini_Float(pFile2,"X"),dini_Float(pFile2,"Y"),dini_Float(pFile2,"Z"),dini_Float(pFile2,"A"));// now debug with this code
}
return 1;
}