02.06.2012, 02:44
Debug:
//first death
[04:41:54] Ombre has set Ombre's hp to 0
[04:41:54] OnPlayerStateChange
[04:41:54] OnPlayerDeath
[04:41:54] [death] Ombre died 255
[04:41:58] OnPlayerRequestClass //Why OnPlayerRequestClass its call? I click on spawn
[04:42:00] OnPlayerRequestSpawn
[04:42:00] OnPlayerStateChange
//secondly
[04:42:51] Ombre has set Ombre's hp to 0
[04:42:51] OnPlayerStateChange
[04:42:51] OnPlayerDeath
[04:42:51] [death] Ombre died 255
[04:42:55] OnPlayerStateChange //Why OnPlayerRequestClass its not call?
[04:42:55] OnPlayerSpawn
[04:42:55] SetPlayerSpawn
//first death
[04:41:54] Ombre has set Ombre's hp to 0
[04:41:54] OnPlayerStateChange
[04:41:54] OnPlayerDeath
[04:41:54] [death] Ombre died 255
[04:41:58] OnPlayerRequestClass //Why OnPlayerRequestClass its call? I click on spawn
[04:42:00] OnPlayerRequestSpawn
[04:42:00] OnPlayerStateChange
//secondly
[04:42:51] Ombre has set Ombre's hp to 0
[04:42:51] OnPlayerStateChange
[04:42:51] OnPlayerDeath
[04:42:51] [death] Ombre died 255
[04:42:55] OnPlayerStateChange //Why OnPlayerRequestClass its not call?
[04:42:55] OnPlayerSpawn
[04:42:55] SetPlayerSpawn