01.06.2012, 16:37
pawn Code:
new gClassNames[][] = {
"Carl Johnson (CJ)", // ID 0
"The Truth", // ID 1
"Maccer", // ID 2
// etc.
};
public OnPlayerRequestClass(playerid, classid)
{
GameTextForPlayer(playerid, gClassNames[GetPlayerSkin(playerid)], 3000, 3);
return 1;
}