01.06.2012, 13:02
Quote:
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For this you'll need ZCMD, and sscanf.
Place this in OnPlayerConnect Code:
PlayerInfo[playerid][pAfk] = 0; Code:
COMMAND:afk(playerid, params[])
{
if(PlayerInfo[playerid][pAfk] == 0)
{
PlayerInfo[playerid][pAfk] = 1;
SetPlayerPos(playerid, //pos for the teleport location, your choice);
new pName[MAX_PLAYER_NAME], str[128];
GetPlayerName(playerid, pName, sizeof(pName));
format(str, sizeof(str), "[SERVER]: %s (ID:%d) is now on AFK mode", pName, playerid);
SendClientMessageToAll(COLOR_YELLOW, str);
TogglePlayerControllable(playerid, 0);
}
else if(PlayerInfo[playerid][pAfk] == 1)
{
PlayerInfo[playerid][pAfk] = 0;
SetPlayerPos(playerid, //pos for the teleport location, your choice);
new pName[MAX_PLAYER_NAME], str[128];
GetPlayerName(playerid, pName, sizeof(pName));
format(str, sizeof(str), "[SERVER]: %s (ID:%d) is now off AFK mode", pName, playerid);
SendClientMessageToAll(COLOR_YELLOW, str);
TogglePlayerControllable(playerid, 1);
}
return 1;
}
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Try this FS and set when player is AFK to teleport him..
https://sampforum.blast.hk/showthread.php?tid=189884


