31.05.2012, 20:23
Quote:
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You need to add it to OnDialogResponse:
pawn Код:
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Код:
stock ShowEditMenu(playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, slotselection[playerid]))
{
RemovePlayerAttachedObject(playerid, slotselection[playerid]);
}
SetPlayerAttachedObject(playerid, slotselection[playerid], PlayerToyInfo[playerid][slotselection[playerid]][ptModelID],
PlayerToyInfo[playerid][slotselection[playerid]][ptBone], PlayerToyInfo[playerid][slotselection[playerid]][ptPosX],
PlayerToyInfo[playerid][slotselection[playerid]][ptPosY], PlayerToyInfo[playerid][slotselection[playerid]][ptPosZ],
PlayerToyInfo[playerid][slotselection[playerid]][ptRotX], PlayerToyInfo[playerid][slotselection[playerid]][ptRotY],
PlayerToyInfo[playerid][slotselection[playerid]][ptRotZ], 1, 1, 1);
new stringg[512];
format(stringg, sizeof(stringg), "%sBone (%s)\n", stringg, HoldingBones[PlayerToyInfo[playerid][slotselection[playerid]][ptBone]]);
ShowPlayerDialog(playerid, EDITTOYS2, DIALOG_STYLE_LIST, "Toy Menu: Edit", stringg, "Select", "Cancel");
}


