29.05.2012, 01:08
Block every jump
pawn Код:
//OnPlayerKeyStateChange
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP))
{
new Float:VBPos[3];
GetPlayerPos(playerid,VBPos[0],VBPos[1],VBPos[2]);
SetPlayerPos(playerid,VBPos[0],VBPos[1],VBPos[2]);
}