refill health
#4

Why not use OnPlayerTakeDamage? it then doesnt waste resources on a stupid timer!

public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
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Messages In This Thread
refill health - by sanrock - 27.05.2012, 23:20
Re: refill health - by mati233 - 27.05.2012, 23:42
Re: refill health - by FalconX - 27.05.2012, 23:45
Re: refill health - by IceCube! - 27.05.2012, 23:47
Re: refill health - by iggy1 - 27.05.2012, 23:49
Re: refill health - by FalconX - 27.05.2012, 23:55
Re: refill health - by Tanush123 - 28.05.2012, 03:49

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