Textdraw Update ?
#9

Quote:
Originally Posted by [D]ry[D]esert
Посмотреть сообщение
i think this is Long Way ..
I Make this and its Work and short (Just for More info)
pawn Код:
new Text:Kills;
pawn Код:
Textdraw1 = TextDrawCreate(414.000000, 424.000000, "Kills:~r~");
    TextDrawBackgroundColor(Kills, 16711935);
    TextDrawFont(Kills, 2);
    TextDrawLetterSize(Kills, 0.559999, 2.299999);
    TextDrawColor(Kills, 65535);
    TextDrawSetOutline(Kills, 1);
    TextDrawSetProportional(Kills, 1);
pawn Код:
public OnPlayerSpawn(playerid)
{
    TextDrawShowForPlayer( playerid, Kills);
}
pawn Код:
OnPlayerUpdate(playerid)
{
new str[120];
format(str, sizeof(str),"Kills : %d",AccountInfo[playerid][Kills]);
TextDrawSetString(Kills, str );
Ever heard of code optimization? Oh wait, this is SA:MP, of course you haven't. Why would someone use OnPlayerUpdate and call a function every half a second if he can call it only when needed (OnPlayerDeath) ?!
Reply


Messages In This Thread
Textdraw Update ? - by [D]ry[D]esert - 26.05.2012, 19:41
Re: Textdraw Update ? - by Jstylezzz - 26.05.2012, 19:43
Re: Textdraw Update ? - by [D]ry[D]esert - 26.05.2012, 19:44
Re: Textdraw Update ? - by MP2 - 26.05.2012, 19:49
Re: Textdraw Update ? - by Jstylezzz - 26.05.2012, 19:52
Re: Textdraw Update ? - by KingHual - 26.05.2012, 19:54
Respuesta: Re: Textdraw Update ? - by OPremium - 26.05.2012, 19:58
Re: Respuesta: Re: Textdraw Update ? - by [D]ry[D]esert - 27.05.2012, 09:11
Re: Respuesta: Re: Textdraw Update ? - by KingHual - 27.05.2012, 10:05
Re: Respuesta: Re: Textdraw Update ? - by [D]ry[D]esert - 27.05.2012, 16:55

Forum Jump:


Users browsing this thread: 1 Guest(s)