Anything wrong with this method of saving stats?
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Originally Posted by 2KY
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Well, OnPlayerDisconnect, it checks if they're logged in before saving their stats. As to the saving function, I don't have one, lol, it's all done OnPlayerDisconnect.

But I appreciate the input!
As long as it works for you. I tend to separate huge chunks of code into functions for ease of use.
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Messages In This Thread
Anything wrong with this method of saving stats? - by 2KY - 27.05.2012, 02:05
Re: Anything wrong with this method of saving stats? - by ReneG - 27.05.2012, 02:09
Re: Anything wrong with this method of saving stats? - by 2KY - 27.05.2012, 02:10
Re: Anything wrong with this method of saving stats? - by ReneG - 27.05.2012, 02:13
Re: Anything wrong with this method of saving stats? - by 2KY - 27.05.2012, 02:15
Re: Anything wrong with this method of saving stats? - by mprofitt - 27.05.2012, 02:34
Re: Anything wrong with this method of saving stats? - by JhnzRep - 27.05.2012, 05:44

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