26.05.2012, 20:14
Change..
SetPlayerCheckpoint(playerid, TCP[cCP[playerid]][0], CCP[cCP[playerid]][1], CCP[cCP[playerid]][2], 5.0);
To..
SetPlayerCheckpoint(playerid, CCP[cCP[playerid]][0], CCP[cCP[playerid]][1], CCP[cCP[playerid]][2], 5.0);
Also.. new Float:CCP[][3]
To.. new Float:CCP[][11]
SetPlayerCheckpoint(playerid, TCP[cCP[playerid]][0], CCP[cCP[playerid]][1], CCP[cCP[playerid]][2], 5.0);
To..
SetPlayerCheckpoint(playerid, CCP[cCP[playerid]][0], CCP[cCP[playerid]][1], CCP[cCP[playerid]][2], 5.0);
Also.. new Float:CCP[][3]
To.. new Float:CCP[][11]

