26.05.2012, 19:52
pawn Код:
//onplayerspawn put this
SetTimer("Killdraw",10000,1); //it "updates" the textdraw every 10 seconds
forward Killdraw(playerid);
public Killdraw(playerid)
{
TextDrawDestroy()//destroy the textdraw
Text:TextDrawCreate()//create it again
}
If you want it the way MP2 said, then add this:
pawn Код:
Killdraw(killerid);