26.05.2012, 18:57
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Actually the issue is still /q
If you lose connection, you disconnect, but to other players / server, your still there for a while Lost connection and timeout already have a delay if you actually look at it. /q just needs one and to trolls talking about 40 mins and what not, just get out -_- I guess this can be scrapped anyway, /q is really meant for quick leaving as fast as possible |
Of course leaving could have a delay where the player stays on the server standing idle for a few seconds after the client itself has been closed. This would solve all problems with death evaders and shouldn't bring up anything new.


