HELP removeobject
#7

Quote:
Originally Posted by funky1234
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Setup
You will need to download the include (and place it in pawno > includes). The download link is available toward the end of this post. Include it (with the name you called it).
pawn Code:
#include <removebuilding> //Example
The default "object removal limit" is 100. You can change this by defining it BEFORE you include the file. Example:
pawn Code:
#define MAX_REMOVED_OBJECTS 500
#include <removebuilding>
Remember, the higher this number - the bigger the array, therefore the higher the memory usage.

You can then proceed to using "RemoveBuilding" like you would use "RemoveBuildingForPlayer". You will need to change your RemoveBuildingForPlayer lines to RemoveBuilding for this include to be able to handle them correctly.
U did this?
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Messages In This Thread
HELP removeobject - by miley1 - 25.05.2012, 01:47
Re: HELP removeobject - by SnG.Scot_MisCuDI - 25.05.2012, 02:17
Re: HELP removeobject - by miley1 - 25.05.2012, 02:24
Re: HELP removeobject - by Ajez - 25.05.2012, 02:29
Re: HELP removeobject - by miley1 - 25.05.2012, 02:40
Re: HELP removeobject - by miley1 - 25.05.2012, 13:23
Re: HELP removeobject - by kepa333 - 26.05.2012, 11:47

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