100times i ask this and no one know what is problem, help, watch please ;s[LuXadm] problem
#4

pawn Код:
dcmd_aka(playerid,params[])
{
    if(AccInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid))
    {
        if(!strlen(params)) return
        SendClientMessage(playerid, LIGHTBLUE2, "Usage: /aka [PlayerID]") &&
        SendClientMessage(playerid, orange, "Function: Will see other names used per specified player (AKA)");
        new player1, playername[MAX_PLAYER_NAME], str[128], pIP[50];
        player1 = strval(params);
        if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID)
         {
            GetPlayerIp(player1,pIP,50);
            GetPlayerName(player1, playername, sizeof(playername));
            format(str,sizeof(str),"|- %s's AKA -|", playername);
            SendClientMessage(playerid,blue,str);
            format(str,sizeof(str),"|- Id: %d | Ip: %s | Names: %s -|", player1, pIP, dini_Get("LuxAdmin/Config/aka.txt",pIP));
            return SendClientMessage(playerid,blue,str);
        }
        else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
    }
    else return ErrorMessages(playerid, 1);
}
Connect messages
pawn Код:
//==============================================================================
// Connect Messages
//==============================================================================
    if(ServerInfo[ConnectMessages] == 1)
    {
        new pAKA[256];
        pAKA = dini_Get("LuxAdmin/Config/aka.txt",tmp3);
        if (strlen(pAKA) < 3)
        format(str,sizeof(str),"* Player %s (Id:%d) has joined the server", PlayerName,playerid);
        else if (!strcmp(pAKA,PlayerName,true))
        format(str,sizeof(str),"* Player %s (Id:%d) has joined the server", PlayerName,playerid);
        else format(str,sizeof(str),"Player %s (Id:%d) has joined the server (Aka: %s)",PlayerName,playerid,pAKA);

        for(new i = 0; i < MAX_PLAYERS; i++)
        if(IsPlayerConnected(i) && playerid != i)
        {
        if(IsPlayerAdmin(i))
        SendClientMessage(i,grey,str);
        else
        {
        format(string,sizeof(string),"* Player %s (Id:%d) has joined the server", PlayerName, playerid);
        SendClientMessage(i,grey,string);
        }
        }
    }
Dont works and dont works, it makes me nervous
And AKA text doc in scriptfiles is empty right?
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