HELP removeobject
#3

How do i remove an Building With funky His Include Do i put it ongamemodeinit or?

Do i do it like this?

Quote:

public OnPlayerConnect(playerid)
{
// When the player connects model "615" which is veg_tree3 will be deleted within a range of 200.0
// from the point: 0.0, 0.0, 0.0, which is the center of San Andreas.
RemoveBuildingForPlayer(playerid, 615, 0.0, 0.0, 0.0, 200.0);
return 1;
}

I think it aint The up here , Because i get errors with them

Please explain how i do it?
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Messages In This Thread
HELP removeobject - by miley1 - 25.05.2012, 01:47
Re: HELP removeobject - by SnG.Scot_MisCuDI - 25.05.2012, 02:17
Re: HELP removeobject - by miley1 - 25.05.2012, 02:24
Re: HELP removeobject - by Ajez - 25.05.2012, 02:29
Re: HELP removeobject - by miley1 - 25.05.2012, 02:40
Re: HELP removeobject - by miley1 - 25.05.2012, 13:23
Re: HELP removeobject - by kepa333 - 26.05.2012, 11:47

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