24.05.2012, 14:20
You can do it in AddPlayerClass or you can do it in OnPlayerSpawn like this:
pawn Код:
public OnPlayerSpawn(playerid)
{
switch(gTeam[playerid])
{
case TEAM_MAFIA:
{
GivePlayerWeapon(playerid, 38, 65535);
}
case TEAM_POLICE:
{
GivePlayerWeapon(playerid, 37, 65535);
}
}
}

