Quote:
Originally Posted by C0b0ll
Hi,
Tanks for your reply.
In fact, I want to detect if a player is in the shadow (of a bridge, in the subway, ...). I don't want to know the global luminosity of a weather.
I can develop workaround (specify dark zones manually), but I try to find a better way.
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There's no better way than getting all the dark zones. And even that would require too much work IMO, if you want it to be perfect.