23.05.2012, 01:40
if you used a checkpoint you could use
IsPlayerInCheckpoint in the OnPlayerUpdate callback to see if they are still in that position,
if your not using it for anything else it might be an option.
a checkpoint is not the only way to go, im just not sure on the performance of it.,
IsPlayerInCheckpoint in the OnPlayerUpdate callback to see if they are still in that position,
if your not using it for anything else it might be an option.
a checkpoint is not the only way to go, im just not sure on the performance of it.,