22.05.2012, 01:12
well if your gamemode knows about the filterscript
then it defeats the reason to have a filterscript
just add the code from the filterscript to your mode.
if you did do it, then your mode would depend on a filter script which is not really a good thing.
however i think it is possible, you just need away to tell your gamemode the object ids.
Pvars is one way, or write an api in the filterscript for moving them and use CallRemoteFunction
i dont think using the streamer will help/prevent it one way or the other.
then it defeats the reason to have a filterscript
just add the code from the filterscript to your mode.
if you did do it, then your mode would depend on a filter script which is not really a good thing.
however i think it is possible, you just need away to tell your gamemode the object ids.
Pvars is one way, or write an api in the filterscript for moving them and use CallRemoteFunction
i dont think using the streamer will help/prevent it one way or the other.