Quote:
Originally Posted by IRio97
Try
pawn Код:
new name[MAX_PLAYER_NAME]; new Nplayer[MAX_PLAYERS]; GetPlayerName(playerid,name,sizeof(name));// Player Name Textdraw Nplayer[playerid] =TextDrawCreate(115,416,name);// Player Name Textdraw TextDrawShowForPlayer(playerid, Nplayer[playerid]);// Player Name Textdraw TextDrawColor(Nplayer[playerid],0xFFFFFFAA);// Player Name Textdraw TextDrawFont(Nplayer[playerid],3);// Player Name Textdraw TextDrawSetShadow(Nplayer[playerid],1);// Player Name Textdraw
|
IRio97's post should work then. You're using one textdraw for all names, so it's just gonna keep showing the one variable.
Try what IRio97 posted.