20.05.2012, 01:06
pawn Код:
stock GetRelativePosition(& Float: X, & Float: Y, & Float: Z, Float: A, const Float: oX, const Float: oY, const Float: oZ) {
new
Float: cos = floatcos(A, degrees),
Float: sin = floatsin(A, degrees)
;
X += cos * oX - sin * oY;
Y += sin * oX + cos * oY;
Z += oZ;
}