Streamer Problem
#1

Hi there!!

So as the Title says i am having difficluty with a object streamer, now i made my own based off of xObject and Mido-Stream....Now your asking yourself why are you making a object streamer when there is a bunch of other great ones....Well to learn how to make one and how they work. lol

So my problem is i have 1988 objects currently testing it and after i reached about 1000-1400 objects it dosnt show all of the objects. I am using CreatePlayerObject and then destroying them when the player isnt in reach and the array is set to 2000 objects and i even tryed more but when the objects are added to the array they get counted.
I also added a virtual world param to it too and that works great. Also when i reload the script the objects show up again and they all so untill i go to the next map then it happens again.

Now the code to check for the players positon and the array is the same as xObjects streamer and xObject i have had over 3000 objects with that one with no problem. Then the idea i got from mido-stream is for creating the object mine is called MakeNObject.(Make-An-Object.......get it heheh, i know not funny )

Here are the codes for checking players position and then the MakeNObject code.

pawn Код:
forward NObjectUpdate(playerid);
public NObjectUpdate(playerid)
{
    new Float:pos[3];
    GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
    for(new i = 0; i < ObjCount; i++)
    {
        if(GetPlayerVirtualWorld(playerid) == Objects[i][nworld])
        {
            if(!NPlayer[playerid][see][i])
            {
                if(IsNObjClose(pos[0],pos[1],pos[2],Objects[i][nx],Objects[i][ny],Objects[i][nz],Objects[i][ndraw]))
                {
                    NPlayer[playerid][see][i] = true;
                    NPlayer[playerid][nobj][i] = CreatePlayerObject(playerid,Objects[i][nid],Objects[i][nx],Objects[i][ny],Objects[i][nz],Objects[i][nrx],Objects[i][nry],Objects[i][nrz]);
                }
            } else if(!IsNObjClose(pos[0],pos[1],pos[2],Objects[i][nx],Objects[i][ny],Objects[i][nz],Objects[i][ndraw]))
            {
                NPlayer[playerid][see][i] = false;
                DestroyPlayerObject(playerid,NPlayer[playerid][nobj][i]);
            }
        }
        else
        {
            NPlayer[playerid][see][i] = false;
            DestroyPlayerObject(playerid,NPlayer[playerid][nobj][i]);
        }
    }
}
heres the MakeNObject one now
pawn Код:
forward MakeNObject(modelid,Float:X,Float:Y,Float:Z,Float:rX,Float:rY,Float:rZ,Float:DrawDistance,World);
public MakeNObject(modelid, Float:X,Float:Y,Float:Z,Float:rX,Float:rY,Float:rZ,Float:DrawDistance,World)
{
    ObjCount++;
    for (new i=0; i<ObjCount; i++)
    {
        if (Objects[i][nid] == 0)
        {
            Objects[i][nid] = modelid;
            Objects[i][nx] = X;
            Objects[i][ny] = Y;
            Objects[i][nz] = Z;
            Objects[i][nrx] = rX;
            Objects[i][nry] = rY;
            Objects[i][nrz] = rZ;
            Objects[i][ndraw] = DrawDistance;
            Objects[i][nworld] = World;
            break;
        }
    }
    return 1;
}
and the array/enum
pawn Код:
enum object_enum
{
    nid,
    Float:nx,
    Float:ny,
    Float:nz,
    Float:nrx,
    Float:nry,
    Float:nrz,
    Float:ndraw,
    nworld
}
new Objects[MAX_N_OBJECTS][object_enum];
Any one know what i did wrong?
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Messages In This Thread
Streamer Problem - by nickdodd25 - 19.05.2012, 02:58
Re: Streamer Problem - by nickdodd25 - 21.05.2012, 00:02
Re: Streamer Problem - by nickdodd25 - 25.05.2012, 02:03
Re: Streamer Problem - by Ajez - 25.05.2012, 02:15
Re: Streamer Problem - by Makaveli93 - 25.05.2012, 04:11
Re: Streamer Problem - by nickdodd25 - 25.05.2012, 16:28
Re: Streamer Problem - by MadeMan - 25.05.2012, 16:41
Re: Streamer Problem - by nickdodd25 - 25.05.2012, 16:54

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